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Orientation | Basic terms | Application genres | Application areas | Channels_and_Technologies | Media agencies | Network topologies and theories | Media as extensions of man | Digital world model | Cyberspaces and virtuality | Dynamical systems and self-organization | Knowledge, cognition, perception | Metadata, ontologies and tagging | Homo ludens and ludology | Storytelling and narrative | Postmodernism | Economics, information society and globalization | Course integration | Exam | Course literature |
22.09.2008 11:38
Storytelling and narrative
IFI7101 Introduction and theoretical foundations of new media
Participants?

Why on this course?

• *Story matters! Items floating in a space do not suffice to make sense in all respects
• *Games involve storytelling
• *Interactive storytelling become possible
• *Demand for interactive storytelling
• *Stories, storytelling and narrative stir business

Narratology

Narratology
Studies the continuation of stories.
narration = storytelling?
narrative = story?

Linear narratives

The story has only one way of unfolding.
Fox example:
• *Books, articles
• *Movies
• *Music
Etc.
• Linear vs. chronological
Note: Linear storytelling seldom sticks to chronological order
• => Natural to let the mind construct the story in a nonlinear context

Nonlinear narratives

• The story can unfold in many ways, along alternative tracks in the ontological space
• (Linear?) story constructed in mind
• *cognitively
• *experientially
• *emotionally
Types of nonlinear storytelling :
• *Interactive games, e.g. hockey, flight simulators
• *Interactive books
• *Interactive cinema
*Interactive TV?!
• *Interactive commercials
*Interactive music?
• => A range of new concepts is possible

Navigable narrative spaces

Narrative space
Manovich: Navigable space
Murray: Hamlet on the Holodeck Navigable narrative spaces
Flanagan: Narrative spaces and gender issues
A game with narrative space

Database media

• Explained and clarified by Manovich (2000)
• Content stored as a database
• Can be retrieved in any order
• Require an algorithm to compose to a story
Related concepts:
• *Database art
Soft Cinema

Literature

Manovich, L.; Kratky, A. (2005) Soft Cinema: Navigating the Database. DVD-video with 40 page color booklet The MIT Press, 2005 ISBN 0-262-13456-X
• Kaipainen, M.; Thomas, M. (Eds.) (2006). Computational and spatially organised narrativity. Digital Creativity 2006, Vol. 17, No. 4, pp. 193-194. (IMKE library)
Murray, J. (1997). Hamlet on the Holodeck. MIT Press.

Assignment

• Readings and wikiwork on topics above
Explore Second Life. Why is this so popular? What can you do here?

Next time

Postmodernism