1

2

3

4

5

1+3

2+4

1+2+3+4

A = (6.219472577009766, -0.67218332081142)
B = (-2.165576258452291, -3.9967573253193027)
C = (0.34547257700976663, 2.033816679188582)
D = (3.995205108940644, -4.116967693463555)
E = (-3.0070488354620575, 1.0821307287753599)
hulknurk1, a, b, c, d, e = Polygon(A, B, C, D, E)
f = Ray(B, A)
g = Line(A, c)
i = Segment(B, A)
j = Segment(A, E)
k = Segment(D, E)
l = Segment(D, C)
m = Segment(C, B)
F = Intersect(c, a)
G = Intersect(e, c)
β = Angle(F, B, C)
γ = Angle(B, C, D)
α = Angle(G, F, A)
δ = Angle(G, E, D)
ε = Angle(E, D, C)
ζ = Angle(A, G, D)