Trigonomeetriliste funktsioonide põhiväärtuste tabeli tuletamine. 

A = Intersect(xAxis, yAxis)
B = Point(xAxis)
C = Point(yAxis)
c = CircleArc(A, B, C)
B' = Rotate(B, 10°, A)
α = Angle(B, A, B')
B'' = Rotate(B', 10°, A)
β = Angle(B', A, B'')
B''' = Rotate(B'', 10°, A)
γ = Angle(B'', A, B''')
D = Rotate(B''', 10°, A)
δ = Angle(B''', A, D)
D' = Rotate(D, 10°, A)
ε = Angle(D, A, D')
D'' = Rotate(D', 10°, A)
ζ = Angle(D', A, D'')
D''' = Rotate(D'', 10°, A)
η = Angle(D'', A, D''')
E = Rotate(D''', 10°, A)
θ = Angle(D''', A, E)
f = OrthogonalLine(B', xAxis)
g = OrthogonalLine(B'', xAxis)
h = OrthogonalLine(B''', xAxis)
i = OrthogonalLine(D, xAxis)
j = OrthogonalLine(D', xAxis)
k = OrthogonalLine(D'', xAxis)
l = OrthogonalLine(D''', xAxis)
m = OrthogonalLine(E, xAxis)
n = 1 (slider from 1 to 11, step 1)
p = Segment(B'', A)
q = Segment(B''', A)
r = Segment(D, A)
s = Segment(D', A)
t = Segment(D'', A)
a = Segment(D''', A)
b = Segment(E, A)
F = Intersect(g, xAxis)
d = Segment(B'', F)
G = Intersect(h, xAxis)
e = Segment(B''', G)
H = Intersect(i, xAxis)
f_1 = Segment(D, H)
I = Intersect(j, xAxis)
g_1 = Segment(D', I)
J = Intersect(k, xAxis)
h_1 = Segment(D'', J)
K = Intersect(l, xAxis)
i_1 = Segment(D''', K)
L = Intersect(m, xAxis)
j_1 = Segment(E, L)
M = Intersect(f, xAxis)
k_1 = Segment(B', M)
l_1 = Segment(B', A)