α = 0 rad (slider from 0 to 180°, step 1°)
β = 0 rad (slider from 0 to 90°, step 1°)
Lyke = 0 (slider from 0 to 4, step 0.1)
A = (3, 5)
B = (7, 5)
C = (5, 7)
t1, c, a, b = Polygon(A, B, C)
hulknurk1, f, g, h, i, D, E = Polygon(B, A, 4)
hulknurk2, j, k, l, m, F, G = Polygon(C, B, 4)
hulknurk3, n, p, q, r, H, I = Polygon(A, C, 4)
s = Segment(A, H)
t = Segment(B, G)
I' = Rotate(I, α, A)
H' = Rotate(H, α, A)
F' = Rotate(F, (-α), B)
G' = Rotate(G, (-α), B)
H'_1 = Rotate(H, (-β), A)
C' = Rotate(C, (-β), A)
C'_1 = Rotate(C, (-β), B)
G'_1 = Rotate(G, (-β), B)
t2, i', a_1, h' = Polygon(A, H', I')
t3, f', b_1, g' = Polygon(B, G', F')
t4, h'_1, a_2, c' = Polygon(A, C', H'_1)
t5, g'_1, b_2, c'_1 = Polygon(B, C'_1, G'_1)
B' = Translate(B, ((-Lyke), (-Lyke)))
J = Translate(C'_1, ((-Lyke), (-Lyke)))
K = Translate(G'_1, ((-Lyke), (-Lyke)))
t5', k_1, b', j_1 = Polygon(B', J, K)