Loeng ja seminar III. Haridustehnoloogilised õpidisainid, mis tuginevad biheivioristlikule õppimismudelil. Drillprogrammid ja tutoorialid teadmiste meeldejätmiseks ja oskuste arendamiseks ja automatiseerimiseks. Biheivioristlikud mudelid arvutite abil hindamisel. Stimuleerimismeetodid arvutimängudes ja nendega kaasnevad pedagoogilised rakendused. Arvutipõhise õppimise efektiivsust mõjutavad tegurid.
Artikkel Audio-visual
training in children with reading disabilities
Annie Magnan,
Jean Ecalle
Computers & Education 46 (2006) 407–425
*Artikkel Developing
strategic and reasoning abilities with computer games at primary
school level
R.M. Bottino *, L. Ferlino,
M. Ott, M. Tavella
Computers
& Education xxx (2006) xxx–xxx
Yoogi games http://www.yoogi.com/
Dainamic
software http://www.dainamic.be/
Seminariteema: Testimine ja drillimine VALI ARTIKKEL SIIT Artikkel Self Test: flexible self-assessment package for distance and other learners
Janet A. Taylor
Computers
& Education 31 (1998) 319-328
Artikkel All work and no play: Measuring fun, usability, and learning in software for children
Gavin Sim ¤, Stuart
MacFarlane, Janet Read
Computers
& Education 46 (2006) 235–248
Artikkel The effects of computer-assisted material on students´cognitive levels, misconceptions and attitudes towards science
Salih Cepni,
Erol Tas, Sacit Köse
Computers
& Education 46 (2006) 192–205
*Artikkel Student perceived effectiveness of computer technology use in post-secondary classrooms
Gretchen
Lowerison, Jennifer Sclater, Richard F.
Schmid, Philip C. Abrami
Computers
& Education 47 (2006) 465–489
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