Investigating working conditions in the Estonian video game industry

Investigating working conditions in the Estonian video game industry

01.01.2019-31.12.2020
Responsible executor: Anna Maria Ozimek

Based on multidisciplinary studies of the creative industry workforce, the project aims to investigate challenges for the workforce of the rapidly developing video game industry in Estonia and to propose measures for the development of this industry in Estonia.

Project page on ETIS:

https://www.etis.ee/Portal/Projects/Display/2a670c37-a91e-4aac-8ca7-c3a9d2e6c3dc

Funded by Mobilitas+ 

Digital era complexities for audiovisual industries of small countries in the European Union

Digital era complexities for audiovisual industries of small countries in the European Union

01.01.2017-31.12.2020
Responsible executor:

Ulrike Rohn

Convergence and globalization processes have led the world's audiovisual markets to undergo rapid change. Small-scale audiovisual industries, which are critical to the sustainable development of national cultures, are also experiencing new challenges and uncertainties due to rapid changes in business models, emerging global competitors and new European market regulations. Although Europe's long-term policy goals have been focused on strengthening the audiovisual industries here, the new market design instruments of the digital age can often conflict with each other, change the structure of the audiovisual markets, and have the potential to damage the media industries of small countries. The project examines emerging regulations aimed at strengthening supply and demand for European audiovisual products, and their impact on the media industries and markets of small European nation states. The focus is on the evolution and sustainability of the media systems and industries of small countries in the developing common market of the European Union.

Project page on ETIS: 

https://www.etis.ee/Portal/Projects/Display/e0851043-c4e0-47ec-9b01-cf90bd1b9b11

Funded by Estonian Research Council 

Film Terminology Database

Film Terminology Database

21.11.2018-20.11.2020 
Responsible executor: 

Veiko Vaatmann

The goal of the “FilmTerm” project is to create a comprehensive multilingual film art term base. The project will merge international film terminology expertise, prior research and audiovisual examples, unify production standards for creating the audiovisual examples, determine the common features in the film terminology of the partner school countries and map out the differences, develop and put into practice a term base viewing enviorment which would take into account the nature of film art and the requirements of a film school.

Funded by Archimedes: Erasmus+

Media startups – entrepreneurship in the light of new technologies, platformization, and internationalization

Media startups – entrepreneurship in the light of new technologies, platformization, and internationalization

01.06.2019-31.05.2020
Responsible executor: 

Ulrike Rohn

The aim of the project is to start with preliminary research and international cooperation that will lead into a large-scale international research project with external funding. Topic-wise, the aim of the project is to develop a better understanding of media-related startups in the context of new technologies, increased platformization, and internationalization. With media-related startups we mean: start ups that are built on innovations in content creation for digital screens (mainly audiovisual, including games) as well as innovations in terms of service applications and technological solutions for digital media. For our study, this includes the startups that have undergone and that currently undergo the programs offered by the Estonian incubator DIGIX and accelerators STORYTEK as well as the pre-incubator StarterTallinn. Detail questions for the proposed study include: What is the trend in terms of business models of these start ups (Business model in terms of value provision) and how can this be explained by current trends in platformization, globalization and technology. This includes: A) To what extent regard the business models content vs. platform innovations? B) What role does technology play in business model innovation? C) What role does international market expansion play in business model innovation?

Project page on ETIS: https://www.etis.ee/Portal/Projects/Display/fcd457cf-e2f2-4ae7-8856-0746d132f29b

Funded by Tallinn Univesrity

Teaching development of augmented reality storytelling for urban regeneration

Teaching development of augmented reality storytelling for urban regeneration

01.08.2018-30.04.2020  
Responsible executor: 

Indrek Ibrus

Project page on ETIS: 

https://www.etis.ee/Portal/Projects/Display/5c84bcc8-6013-4c67-a064-a8461ae83b5e

Funded by Nordic Council of Ministers' : Nordplus Horizontal

Science-based use of feature film test footage

Science-based use of feature film test footage

10.06.2019-02.03.2020
Responsible executor: Elen Lotman

Funded by Tallinn University